Players: 349
Tournaments: 165
Games Played: 3015
Total Appearances: 3482
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Times are displayed as GMT.
Current date and time: 2024-09-08 01:02
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Walk for Weapons Tournament (FFW)
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Ammo:
![Ammo](/images/schemes/settings/weapon_ammo_0.png)
Power:
![Power](/images/schemes/settings/weapon_power_0.png)
Crates:
![Crate Frequency](/images/schemes/settings/weapon_crate_0.png)
Delay:
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Fly for Weapons is basically Walk for Weapons, with some differences.
• Turn time is 11 seconds instead of 20.
• Unlimited Jetpacks; you can fly anytime (but you don't have to)
• Jetpack is only for moving around, you cannot drop any weapon from it!
• You are allowed to use Low Gravity and FastWalk from the Jetpack where the map lets you.
Because Jetpacks help you move around much more easily and faster, some weapons are limited:
• 2 x Homing Missile
• 2 x Dynamite
• 2 x Sheep
• 2 x Teleport
• 2 x Flamethrower
• 2 x Petrol Bomb
• 2 x Skunk
• 2 x Old Woman
• 2 x Worm Select
• 2 x Freeze
Everything else is unlimited, just like in regular WFW:
• ` : Low Gravity, Fast Walk
• F1: Bazooka, Mortar
• F2: Grenade Cluster Bomb
• F3: Shotgun, Handgun, Uzi
• F4: Fire Punch, Dragonball, Kamikaze, Prod
• F5: Mine, Mole Bomb
• F7: Blowtorch, Pneumatic Drill
• F8: Bungee, Parachute
Tournament rules:
• Use any WFW map, but different maps each round
• 4 worms per player
• At SD the person with most health wins.
Rules by FFie.
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